﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework.Graphics;

namespace Toto.Componentes
{
   public static class GameFont
    {
       public static SpriteFont menu { get; set; }
       public static SpriteFont opcoes { get; set; }

       public static void carregaGameFonts(Game1 game)
       {

           menu = game.Content.Load<SpriteFont>(@"Fonts\menuFont");
           opcoes = game.Content.Load<SpriteFont>(@"Fonts\menuFont");
       
       }

    }
}
